Card Cavern was created with Unity using C# in just under 12 weeks along side other projects. It is a rouge-like card game aimed to demonstrate my ability to bring a product to market in a given time frame. It was also created to show my knowledge of implementing monetization within applications shown by the in app purchases within the game. I also used this project as a way to practise my art skills and so all the art within the game was created by myself. One part of this project was to keep a sort of development log as I make the game. This can be seen below. The game is live on the google play store and the source code for the game is hosted on GitHub.